CaptoGlove is a smart controller with advanced technology to precisely detect a wide variety of hand and finger movements. These gestures are translated into control commands which are sent directly to connected devices (such as PCs, VR Headsets, Smart Home, Internet of Things, iOS/Android Phones/Tablets/Consoles) to interact and control them faster, more naturally and effectively. One glove can be used as a single controller or coupled with another CaptoGlove for use as a pair via a Bluetooth Low Energy (BTLE).
Windows PC compatible, iOS & Android Apps (to be released between July & September), SDKs (to be released between July & September) for independent development on Unity3D (Version 5+), Unreal Engine (Version 4), iOS framework (iOS 8.0), Android framework (Android 4.3, API level 18), Windows C# and Windows C++ library (Windows 8.1).
Virtual and Augmented Reality
Compatible with all existing VR headsets, including Oculus Rift, HTC Vive, Samsung Gear VR, Google Cardboard and more. Delivers new level of realism and immersion to VR & AR applications Supports use of additional ‘CaptoSensors’ for more advanced positional tracking of arms and hands CaptoGlove has been selected by HTC Vive for integration with the Vive Tracker delivering even more versatility to CaptoGlove!
Compatible with all iOS & Android smartphones and tablets
Works with any mobile game that supports a game pad
Will also control non-gaming functions such as making phone calls, etc.
Plug and Play
CaptoGlove is immediately usable because it connects directly to the hardware it is controlling. No extra devices needed. It connects wirelessly and interprets natural hand movements as control gestures for a true plug & play experience.
CaptoGlove™ is the world’s first wireless, wearable controller for gaming and smart devices.
Usable Everywhere: From the mall or the beach, to your desk or your living room, CaptoGlove can be used anywhere without the need for area preparation.